DIABLO IV / S14

Diablo IV Reference Guide

A hand-maintained reference for builds, progression, seasons, item systems, and activities, with patch and expansion scope made explicit.

Verified patch: 3.1.1Updated: 2026-07-24Manual review
EDITORIAL POLICY

Daily automated article generation is disabled. Guides are added and refreshed in weekly batches after source checks, automated validation, and manual review.

SECTIONS

Guide Sections

40
ACTIVITYPUBLISHED

Current Season

Season of Death Awakening setup, seasonal mechanics, progression, and farming routes.

SYSTEMPUBLISHED

Expansion Guide

Compare the base game, Vessel of Hatred, and Lord of Hatred, then choose the purchase needed for your ownership.

PROGRESSIONPUBLISHED

Skovos and Temis

Connect Lord of Hatred regional progression to Temis facilities and endgame activities.

ACTIVITYPUBLISHED

War Plans

Combine selected endgame activities, Whispers, and the War Chest for Lord of Hatred owners.

BUILDPUBLISHED

Builds

Filter planned leveling and endgame guide slots for all eight classes by class, target, expansion, and gear dependency.

CLASSPUBLISHED

Classes

Compare class mechanics, strengths, difficulty, and expansion requirements.

PROGRESSIONPUBLISHED

Progression

First-character, returning-player, leveling, difficulty, and gear-upgrade roadmaps.

SYSTEMPUBLISHED

Patch 3.1.x Impact

Review the latest 3.1.1 fixes and the item, class, and farming assumptions changed by 3.1.0.

SYSTEMPUBLISHED

Systems

Build Talismans with Seals, up to six Charm slots, set bonuses, and Horadric Cube upgrades.

SYSTEMPUBLISHED

Horadric Cube

Review recipe families, material routes, safe item decisions, and Patch 3.1.1 Mythic crafting boundaries.

SYSTEMPUBLISHED

Loot Filter

Review the ten conditions, top-priority ordering, goal-based presets, and toggle audits that prevent missed drops.

SYSTEMPUBLISHED

New Skill Tree

Review the three modifier branches, base-game and expansion variant access, and build changes after skill-tag conversion.

SYSTEMPUBLISHED

Combat Mechanics

Audit Armor, Resistances, Toughness, Fortify, damage multipliers, Lucky Hit, and Overpower under current rules.

SYSTEMPUBLISHED

Build Diagnostics

Diagnose low damage, frequent deaths, stalled attacks, and unclear gear upgrades with current expansion-inclusive checks.

SYSTEMPUBLISHED

Gear Upgrades

Judge priority affixes, GAs, Tempering, Masterworking, Uniques, and Mythics from an expansion-inclusive finished build.

PROGRESSIONPUBLISHED

Paragon and Glyphs

Align boards, Glyphs, Pit upgrades, and point spending with gear and skills.

SYSTEMPUBLISHED

Inventory and Stash

Safely sort keepers, salvage, sales, candidates, and Cube originals.

SYSTEMPUBLISHED

Controls and Navigation

Tune input, map guidance, readability, and rendering one setting at a time.

SYSTEMPUBLISHED

Troubleshooting

Safely isolate crashes, disconnects, errors, and blocked quests from official evidence.

GLOSSARYPUBLISHED

Reference Lookup

Map an in-game name to purpose, source, sink, access, and the next guide.

ACTIVITYPUBLISHED

Activities

Compare the Pit, Nightmare Dungeons, Helltide, the Tower, and War Plans by goal.

BOSSPUBLISHED

Bosses

Current Lair keys, sources, expansion scope, and reverse Unique lookup by boss.

FARMINGPUBLISHED

Farming

Choose XP, Gold, upgrade-material, boss-key, and Mythic-material routes by shortage and rotation condition.

PROGRESSIONPUBLISHED

Difficulty and Torment

Adjust one tier at a time from time, deaths, rewards, and upgrades.

SYSTEMPUBLISHED

Aspects and Codex

Safely plan required Aspects, imprint slots, Codex upgrades, and transfers.

SYSTEMPUBLISHED

Gems and Sockets

Plan elemental weapon Gems, defenses, Resistances, and Rune competition.

SYSTEMPUBLISHED

Runewords

Audit Ritual and Invocation Runes, Offering, and uptime with Vessel.

SYSTEMPUBLISHED

Mercenaries

Choose hired and Reinforcement slots by missing role and trigger.

ACTIVITYPUBLISHED

The Pit

Plan progress, bosses, Glyph upgrades, and repeat tiers.

ACTIVITYPUBLISHED

Nightmare Dungeons

Plan Sigil affixes, gear, materials, keys, and the split from the Pit.

ACTIVITYPUBLISHED

Helltide

Route Cinders, chests, Blood Maiden, and Living Steel within the event.

ACTIVITYPUBLISHED

Infernal Hordes

Choose Offerings, waves, finale, and Aether rewards by build fit.

ACTIVITYPUBLISHED

Kurast Undercity

Plan Vessel Tributes, timer extensions, Attunement, and floor transitions.

ACTIVITYPUBLISHED

Whispers and Grim Favors

Stack Whispers with other activities, then route turn-ins and caches to shortages.

PROGRESSIONPUBLISHED

Regional Renown, Strongholds, and Altars

Use the live regional screen to prioritize travel, unlocks, Strongholds, and Altars.

ACTIVITYPUBLISHED

World Bosses

Plan notices, preparation, combat, reward routing, and the next activity.

ACTIVITYPUBLISHED

Legion Events

Evaluate notices, campfires, Mastery, and rewards against travel and the main goal.

SYSTEMPUBLISHED

Armory Loadouts

Save expansion-inclusive builds across five slots, verify missing gear, and swap safely.

QUESTPLANNED

Key Quests

High-demand unlock, season-start, puzzle, and progression-blocking quests.

GLOSSARYPLANNED

Glossary

Canonical Japanese and English names, legacy labels, and search aliases.

CLASSES

Eight Playable Classes

8
BarbarianDruidNecromancerRogueSorcererSpiritbornPaladinWarlock

The data foundation currently contains 249 verified terms and 77 representative skills.

ARCHIVE

Past Seasons

1
HISTORICAL
Season 13: Season of Reckoning
Japanese archive only