DIABLO IV / GUIDES
Diablo IV Guides
All 41 guides, grouped by category. Pick a category to narrow the list.
Last updated: 2026-10-03 / Verified patch: 3.2.2
SEASON
Current Season
4Season 15 setup, Splinters of Evil, Soul Splinters, and Waking Nightmares.
ACTIVITY
Current Season
Season of Hell's Legacy setup, Splinters of Evil, Waking Nightmares, progression, and farming routes.
ACTIVITYSplinters of Evil
Activity mapping, iconic powers, honor tracks, and switching rules for Terror, Destruction, and Hatred.
SYSTEMSoul Splinters
All eight names and their demons, the jewelry slot limit, drop rarities, and Horadric Cube fusion.
ACTIVITYWaking Nightmares
The three types, fixed Capstone difficulty, the Torment 10+ pinnacle, and where you swap Splinters.
BUILDS
Builds & Classes
6Builds for all eight classes, class comparison, skill tree, Paragon, Armory, and build diagnostics.
BUILD
Builds
Filter planned leveling and endgame guide slots for all eight classes by class, target, expansion, and gear dependency.
CLASSClasses
Compare class mechanics, strengths, difficulty, and expansion requirements.
SYSTEMNew Skill Tree
Review the three modifier branches, base-game and expansion variant access, and build changes after skill-tag conversion.
SYSTEMBuild Diagnostics
Diagnose low damage, frequent deaths, stalled attacks, and unclear gear upgrades with current expansion-inclusive checks.
PROGRESSIONParagon and Glyphs
Align boards, Glyphs, Pit upgrades, and point spending with gear and skills.
SYSTEMArmory Loadouts
Save expansion-inclusive builds across five slots, verify missing gear, and swap safely.
GEAR
Gear & Items
10Gear upgrades, Aspects, gems, Runewords, Talisman, Horadric Cube, loot filter, stash, and combat mechanics.
SYSTEM
Systems
Build Talismans with Seals, up to six Charm slots, set bonuses, and Horadric Cube upgrades.
SYSTEMHoradric Cube
Review recipe families, material routes, safe item decisions, and Patch 3.1.1 Mythic crafting boundaries.
SYSTEMLoot Filter
Review the ten conditions, top-priority ordering, goal-based presets, and toggle audits that prevent missed drops.
SYSTEMCombat Mechanics
Audit Armor, Resistances, Toughness, Fortify, damage multipliers, Lucky Hit, and Overpower under current rules.
SYSTEMGear Upgrades
Judge priority affixes, GAs, Tempering, Masterworking, Uniques, and Mythics from an expansion-inclusive finished build.
SYSTEMInventory and Stash
Safely sort keepers, salvage, sales, candidates, and Cube originals.
SYSTEMAspects and Codex
Safely plan required Aspects, imprint slots, Codex upgrades, and transfers.
SYSTEMGems and Sockets
Plan elemental weapon Gems, defenses, Resistances, and Rune competition.
SYSTEMRunewords
Audit Ritual and Invocation Runes, Offering, and uptime with Vessel.
SYSTEMMercenaries
Choose hired and Reinforcement slots by missing role and trigger.
FARMING
Farming & Bosses
12Endgame activities, materials, the Pit, Helltide, Infernal Hordes, War Plans, and bosses.
ACTIVITY
War Plans
Combine selected endgame activities, Whispers, and the War Chest for Lord of Hatred owners.
ACTIVITYActivities
Compare the Pit, Nightmare Dungeons, Helltide, the Tower, and War Plans by goal.
BOSSBosses
Current Lair keys, sources, expansion scope, and reverse Unique lookup by boss.
FARMINGFarming
Choose XP, Gold, upgrade-material, boss-key, and Mythic-material routes by shortage and rotation condition.
ACTIVITYThe Pit
Plan progress, bosses, Glyph upgrades, and repeat tiers.
ACTIVITYNightmare Dungeons
Plan Sigil affixes, gear, materials, keys, and the split from the Pit.
ACTIVITYHelltide
Route Cinders, chests, Blood Maiden, and Living Steel within the event.
ACTIVITYInfernal Hordes
Choose Offerings, waves, finale, and Aether rewards by build fit.
ACTIVITYKurast Undercity
Plan Vessel Tributes, timer extensions, Attunement, and floor transitions.
ACTIVITYWhispers and Grim Favors
Stack Whispers with other activities, then route turn-ins and caches to shortages.
ACTIVITYWorld Bosses
Plan notices, preparation, combat, reward routing, and the next activity.
ACTIVITYLegion Events
Evaluate notices, campfires, Mastery, and rewards against travel and the main goal.
PROGRESSION
Progression
5Leveling order, difficulty and Torment, regional progress, expansion scope, and Skovos/Temis.
SYSTEM
Expansion Guide
Compare the base game, Vessel of Hatred, and Lord of Hatred, then choose the purchase needed for your ownership.
PROGRESSIONSkovos and Temis
Connect Lord of Hatred regional progression to Temis facilities and endgame activities.
PROGRESSIONProgression
First-character, returning-player, leveling, difficulty, and gear-upgrade roadmaps.
PROGRESSIONDifficulty and Torment
Adjust one tier at a time from time, deaths, rewards, and upgrades.
PROGRESSIONRegional Renown, Strongholds, and Altars
Use the live regional screen to prioritize travel, unlocks, Strongholds, and Altars.
REFERENCE
Controls, Terms & Patches
4Controls and settings, troubleshooting, a glossary of terms and currencies, and Patch 3.1.x changes.
SYSTEM
Patch 3.1.x Impact
Review the latest 3.1.1 fixes and the item, class, and farming assumptions changed by 3.1.0.
SYSTEMControls and Navigation
Tune input, map guidance, readability, and rendering one setting at a time.
SYSTEMTroubleshooting
Safely isolate crashes, disconnects, errors, and blocked quests from official evidence.
GLOSSARYReference Lookup
Map an in-game name to purpose, source, sink, access, and the next guide.