Builds
GRIM DAWN / BUILD / RUNEKEEPER

Fenris Pierce Dual-Wield Werewolf Runekeeper (High-End)

An Inquisitor + Berserker dual-wield endgame setup built around four Fenris pieces and Sylvarria's Root, converting the Werewolf's Feral Claws and Rip and Tear toward pierce. It is based on a current v1.3.0.8 play-tested post and the static GrimTools data published with it. Results include SR 38, Callagadra, and what the author labels 'DlcDrogen,' but the build uses five green items—four double rares—and the author spent a month of post-FoA resources on it. This is not a beginner or SSF build.

Last updated: 2026-08-28
RunekeeperInquisitor + BerserkerPierceDLC: Ashes of MalmouthDLC: Forgotten GodsDLC: Fangs of Asterkarn
CORE SKILL

Werewolf

TARGET CONTENT

The author reports roughly 80% success in SR 36-37 when isolating boss-room fights, about 60% timed success in SR 38, and only one deathless timed SR 39 clear in four attempts. SR 40 was possible with deaths, but a single sunder tick could kill the character. The headline 30-second Callagadra and 40-second 'DlcDrogen' records include a +27% final-damage package from Sanginis, Amplicorum, and a Vial, so they do not represent ordinary SR damage. Treat SR 30-31 as routine farming and 36-38 as push territory.

RATINGS

Beginner ☆☆☆☆
Gear need ★★★★★ (many required items — for veterans)

SKILLS

Skills & Priorities

12
1. WerewolfPoints: 14(+Voracity 12・Recklessness 3)Priority: Top priority

The transformation core enabling its dedicated attacks. Voracity adds sustain and Recklessness lowers enemy DA.

2. Feral ClawsPoints: 14(装備込み)Priority: Top priority

The main pack-clearing Werewolf attack. Bind Shifting Sands from Azrakaa, the Eternal Sands.

3. Rip and TearPoints: 14(装備込み)Priority: Top priority

The gap closer and focused attack. Bind Unknown Soldier's Living Shadow.

4. Inquisitor SealPoints: 12(+Arcane Empowerment 12)Priority: High

Ground-based mitigation and pierce support. Bind Assassin's Mark and stay on the seal against dangerous targets.

5. Word of PainPoints: 1(+Word of Agony 1・Death Sentence 12)Priority: High (resistance shred)

An opening area debuff that spreads Death Sentence's pierce resistance reduction.

6. Deadly AimPoints: 12Priority: High

Turns the build's frequent critical hits into more damage through OA and critical support.

7. Word of RenewalPoints: 1(+Vigor 10・Steel Resolve 4)Priority: Medium-high

An active heal and defensive package covering health, crowd-control resistance, and racial defenses.

8. Bonechilling CryPoints: 11Priority: High

Area pierce resistance reduction, layered with Word of Pain before engaging.

9. Rallying CryPoints: 12(+Impulse 5)Priority: High

Healing, OA, and movement support. Keep it cycling with its Impulse modifier.

10. Amatok's PactPoints: 2(+Bloodfrenzy 10・Icebound 1)Priority: High

A permanent attack-speed and defense package. Bind Bard's Harp's Inspiration.

11. BloodbornePoints: 12Priority: High

The exclusive skill. Bind Tip the Scales for on-hit sustain and resistance reduction.

12. Form of the BeastPoints: 8(+Untamed Rage 1)Priority: Medium

Supports transformed speed caps and offense; tune to the breakpoint of the completed gear.

DEVOTION

Devotion Route (In Order)

12
  1. 1.Take Primordial Crossroads and complete Sailor's Guide (5pt total; Primordial 6).
  2. 2.Take Order Crossroads and complete Assassin's Blade (11pt total; Ascendant 3, Order 3, Primordial 6). Bind Assassin's Mark to Inquisitor Seal.
  3. 3.Take Ascendant Crossroads and complete Harpy (16pt total; Ascendant 9, Order 3, Primordial 6).
  4. 4.Complete Harvestman's Scythe; Ascendant 3, Order 3, Primordial 5 are met (22pt total; Ascendant 12, Order 3, Primordial 9).
  5. 5.Complete Bard's Harp (28pt total; Ascendant 12, Order 5, Primordial 11). Bind Inspiration to Amatok's Pact.
  6. 6.[Required] Complete Blades of Nadaan (34pt total; Ascendant 15, Order 7, Primordial 11).
  7. 7.Temporarily complete all 7 stars of Assassin (41pt total). Its Ascendant 6 / Order 4 requirement is met, and completion raises affinities to Ascendant 16 / Order 8. The final setup retains only the source's four selected stars.
  8. 8.Complete Scales of Ulcama (47pt total; Order 10). Bind Tip the Scales to Bloodborne.
  9. 9.Refund Assassin's three unwanted stars, returning to the source build's 4/7 allocation (44pt total; Ascendant 15, Order 9). Its completion affinity is lost, but all retained constellations remain supported.
  10. 10.Refund Primordial and Order Crossroads (42pt total; Ascendant 15, Order 8, Primordial 10). Keep Ascendant Crossroads as in the source build.
  11. 11.[Required] Complete Unknown Soldier and bind Living Shadow to Rip and Tear (49pt total; Ascendant 15 / Order 8 requirements met).
  12. 12.[Required] Complete Azrakaa, the Eternal Sands and bind Shifting Sands to Feral Claws (final 55/55; Ascendant 15, Order 8, Primordial 10).
GEAR

Gear

LEVELING
  • The primary source is a finished level-100 setup and provides no tested level 1-94 route. This section only describes a transition plan; it does not promise endgame performance while leveling.
  • Level mainly through Berserker Werewolf, Feral Claws, Rip and Tear, and Voracity, updating two one-handers as they drop. Prioritize resistances and attack speed over damage affixes.
  • Add Word of Renewal, Inquisitor Seal, and Word of Pain plus Death Sentence from Inquisitor for defense and resistance shred.
  • Do not force the SR 36+ final allocation before the four Fenris pieces and essential amulet are assembled.
ENDGAME
  • Four-piece core: Fang of Fenris, Cowl of Fenris, Armor of Fenris, and Shoulderguard of Fenris. Mythical Sincarver occupies the other weapon slot.
  • Essential amulet: Sylvarria's Root. The author says affixes and even other green bases can change to cover resistances, but the amulet base must remain.
  • Other items in the published calculator: Mythical Mageguard Legguards, Stoneplate Greaves, Redeemer Handguards, Bladetwister Signet, Mythical Sigil of the Stone Thane, Manticore Waistguard, Basilisk Crest, and Azrakaa's Epoch.
  • There are five green items, four double rares. The author spent a month of post-FoA resources on the build. If exact affixes are unrealistic, accept lower damage and cover resistances first.
  • For Ascended weapon/jewelry affixes, health and regeneration for Amatok's Pact are a defensive alternative to still more pierce shred. The author also favors +400 health on three armor pieces over +40 OA each.
PLAY

Playstyle & Notes

PLAYSTYLE
  • Layer Word of Pain and Bonechilling Cry for pierce resistance reduction.
  • Place Inquisitor Seal under the target, enter it in Werewolf form, and use Feral Claws as the main attack.
  • Rip and Tear handles engagement, repositioning, and Living Shadow deployment. Do not spend it carelessly when an escape is needed.
  • Cycle Rallying Cry and Word of Renewal as heals/buffs while exploiting Deadly Aim's critical scaling.
  • Separate boss-room enemies into 1v1 fights in high SR. The reported SR 36-38 success rates assume this discipline.
  • Record-run potions against Callagadra and similar bosses carry incoming/ongoing damage penalties. Do not assume the same output in ordinary farming.
RESISTANCES

Cap all primary resistances with meaningful overcaps. The author suggests replacing Harpy with Empty Throne for more aether/chaos overcap and freeze resistance, and a Solemn Watcher variant for deeper SR at some offensive cost. Sunder still caused one-tick deaths in SR 40, so avoidance takes priority even with a completed resistance sheet.

WEAKNESSES

The main weaknesses are cost and input load. Five greens, four double rares, four Fenris pieces, an essential amulet, and Ascended affixes make exact reproduction difficult. The author jokes that the critical downside is whether you like playing piano: debuffs, seal, heals, shouts, and movement all compete for inputs. SR 38 is a roughly 60% push, not routine farming; SR 40 can one-shot through one sunder tick. The short Celestial records include +27% final damage from potions.

FARMING SPOTS

Secure the four Fenris pieces and Sylvarria's Root first, then upgrade the remaining greens one resistance gap at a time. Sylvarria in Ugdenbog is the target for the amulet. Use SR 30-31 for routine farming after assembly and attempt 36-38 only when boss isolation is practical. Double-rare rerolling consumes substantial resources, so finish one slot at a time rather than expecting all five at once.

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