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GRIM DAWN / QUEST / PERMANENT CHOICE

Faction Choice: Kymon's Chosen vs Order of Death's Vigil

Act 3 exclusive faction choice. The other side becomes hostile. The choice is made separately per difficulty.

Last updated: 2026-07-09
Permanent ChoiceEasy to Get Lost
Act
Act 3
NPC
Kymon's Chosen / Order of Death's Vigil envoys
Area
Homestead 以降
Level
26-35
DLC
Base Game
Missable
No
WHY PLAYERS GET STUCK

The names alone do not explain the impact: this changes gear, augments, quests, and hostile factions. Necromancer-related characters may also run into selection restrictions.

WALKTHROUGH
  1. 1
    After reaching Homestead, talk to both envoys
    • Act 3 introduces the choice between Kymon's Chosen and Order of Death's Vigil.
    • You join one side and become hostile to the other.
  2. 2
    Choose based on desired augments and gear
    • Kymon's Chosen often fits fire/lightning/melee contexts.
    • Order of Death's Vigil often fits vitality/cold/pet/necro contexts.
    • For a final build, follow the faction required by the build guide.
  3. 3
    Progress quests and reputation for the chosen faction
    • After joining, that faction's quests, vendors, and augments open up.
    • The opposing side appears as enemies; hostile reputation contributes to Nemesis spawns.
STILL LOST?

If unsure, choose the side that sells the augments/gear your build needs. As a rough memory aid: Kymon's leans offensive melee/fire/lightning, Death's Vigil leans necro/vitality/pet contexts.

The choice is per difficulty, not account-wide. You can choose differently on another difficulty.