攻略情報Shop Titans

Shop Titans: Complete Guide to Hero and Champion Skills

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This article summarizes all skills in Shop Titans.

Leader Skills (Champions)

Leader skills level up as your Champion's rank increases.
Skill Name Lv Skill Effect Classes that Learn Skill
Aura of Courage 1 Party gains +10% Attack bonus
Party gains +10% Defense bonus
Argon
Aura of Determination 2 Party gains +20% Attack bonus
Party gains +20% Defense bonus
Argon
Aura of Heroes 3 Party gains +30% Attack bonus
Party gains +30% Defense bonus
Argon
Aura of Paladins 4 Party gains +40% Attack bonus
Party gains +40% Defense bonus
Argon
Looter's Eye 1 Find +25% more materials Sia
Professional Eye 2 Find +50% more materials
Party gains +15% Attack bonus
Sia
Keen Eye 3 Find +75% more materials
Party gains +20% Attack bonus
Sia
  4 Find +100% more materials
Party gains +25% Attack bonus
Sia
  1 Heals party for 3 HP per turn Rilou
Holy Might 2 Heals party for 5 HP per turn
Party HP increases by +15%
Rest is 20% faster
Rilou
Rejuvenation 3 Heals party for 10 HP per turn
Party HP increases by +20%
Rest is 35% faster
Rilou
  4 Heals party for 20 HP per turn
Party HP increases by +25%
Rest is 50% faster
Rilou
Ambush 1 Quest time reduced by +10%
Party Critical Chance increases by +5%
Party Evasion increases by +5%
Yami
Coordinated Ambush 2 Quest time reduced by +20%
Party Critical Chance increases by +10%
Party Evasion increases by +10%
Yami
Unseen Ambush 3 Quest time reduced by +35%
Party Critical Chance increases by +15%
Party Evasion increases by +15%
Yami
  4 Quest time reduced by +50%
Party Critical Chance increases by +20%
Party Evasion increases by +20%
Yami
Ludo Blitz 1 Critical Chance +30%
All party members' item breakage chance reduced by -100%
Lasts 1 round
Ludo
Decisive Assault 2 Critical Chance +40%
All party members' item breakage chance reduced by -100%
Lasts 1 round
Ludo
  3 Critical Chance +40%
All party members' item breakage chance reduced by -100%
Lasts 2 rounds
Ludo
Total Mayhem 4 Critical Chance +50%
All party members' item breakage chance reduced by -100%
Lasts 3 rounds
Ludo
Pirate Plunder 1 30% chance to plunder from monsters
Party Defense increases by +10%
Party Evasion increases by +5%
Polonia
Pirate Extortion 2 35% chance to plunder from monsters
Party Defense increases by +15%
Party Evasion increases by +5%
Polonia
  3 40% chance to plunder from monsters
Party Defense increases by +20%
Party Evasion increases by +10%
Polonia
  4 50% chance to plunder from monsters
Party Defense increases by +25%
Party Evasion increases by +10%
Polonia

Hero Skills -- Common

Equipping gear with the same elemental attribute as the hero increases their Element value.
When the Element value exceeds a certain threshold (shown in the UP column), the skill level increases.
Skill Name Lv UP Skill Effect Classes that Learn Skill
Cleave 1 --- +30% Attack
+10 HP
Fighter Class, Spellblade
  2 15 +45% Attack
+15 HP
Fighter Class, Spellblade
  3 35 +60% Attack
+25 HP
Fighter Class, Spellblade
Pierce 1 --- +35% Attack Fighter Class, Rogue Class, Spellblade
  2 10 +50% Attack Fighter Class, Rogue Class, Spellblade
  3 40 +50% Attack
+50% Critical Damage
Fighter Class, Rogue Class, Spellblade
Heavy Strike 1 --- +30% Attack
+10% Defense
Fighter Class, Spellcaster Class
  2 20 +45% Attack
+15% Defense
Fighter Class, Spellcaster Class
  3 35 +50% Attack
+25% Defense
Fighter Class, Spellcaster Class
Bodyguard 1 --- +40% Defense Fighter Class, Spellblade
  2 15 +50% Defense
+25% chance to survive lethal damage
Fighter Class, Spellblade
  3 45 +60% Defense
+50% chance to survive lethal damage
Fighter Class, Spellblade
Backstab 1 --- +30% Attack
+3% Critical Chance
Rogue Class, Spellblade
  2 15 +40% Attack
+6% Critical Chance
Rogue Class, Spellblade
  3 50 +60% Attack
+10% Critical Chance
Rogue Class, Spellblade
Magic Dart 1 --- +40% Attack Spellcaster Class, Rogue Class
  2 20 +60% Attack Spellcaster Class, Rogue Class
  3 50 +80% Attack Spellcaster Class, Rogue Class
Parry 1 --- +30% Defense Rogue Class, Spellblade
  2 20 +15% Attack
+40% Defense
Rogue Class, Spellblade
  3 50 +25% Attack
+50% Defense
Rogue Class, Spellblade
Arcane Blast 1 --- +50% Attack Spellcaster Class
  2 20 +70% Attack Spellcaster Class
  3 35 +100% Attack Spellcaster Class
Curse of Ill Fortune 1 --- +60% Attack
+20% Critical Damage
Sorcerer
  2 20 +80% Attack and +25% Critical Damage Sorcerer
  3 40 +100% Attack and +30% Critical Damage Sorcerer
Life Drain 1 --- +50% Attack
+10HP
Sorcerer
  2 20 +75% Attack
+15 HP
Sorcerer
  3 40 +100% Attack
+25HP
Sorcerer
Mage Armor 1 --- +30% Attack
+30% Defense
Spellcaster Class
  2 15 +40% Attack
+40% Defense
Spellcaster Class
  3 45 +50% Attack
+50% Defense
Spellcaster Class
Maintenance 1 --- +10% All Gear stats
-20% Break Chance
All Classes
  2 15 +10% All Gear stats
-30% Break Chance
All Classes
  3 45 +20% All Gear stats
-30% Break Chance
All Classes
Fast Learner 1 --- +25% XP All Classes
  2 15 +35% XP All Classes
  3 35 +50% XP All Classes
Sturdy 1 --- +25% HP All Classes
  2 20 +30% HP All Classes
  3 50 +40% HP All Classes
Acrobat 1 --- +10% Evasion All Classes
  2 20 +15% Evasion All Classes
  3 45 +20% Evasion All Classes
Eagle Eye 1 --- +10% Critical Chance All Classes
  2 20 +15% Critical Chance All Classes
  3 50 +20% Critical Chance All Classes
Sword Master 1 --- +50% Attack with Swords Soldier, Barbarian, Musketeer, Ninja, Samurai, Spellblade
  2 20 +100% Attack with Swords Soldier, Barbarian, Musketeer, Ninja, Samurai, Spellblade
  3 60 +150% Attack with Swords Soldier, Barbarian, Musketeer, Ninja, Samurai, Spellblade
Axe Lord 1 --- +50% Attack with Axes Barbarian, Knight, Wanderer, Spellblade, Berserker
  2 20 +100% Attack with Axes Barbarian, Knight, Wanderer, Spellblade, Berserker
  3 60 +150% Attack with Axes Barbarian, Knight, Wanderer, Spellblade, Berserker
Dagger Expert 1 --- +50% Attack with Daggers Soldier, Thief, Wanderer, Sorcerer, Ninja, Dancer
  2 15 +100% Attack with Daggers Soldier, Thief, Wanderer, Sorcerer, Ninja, Dancer
  3 55 +150% Attack with Daggers Soldier, Thief, Wanderer, Sorcerer, Ninja, Dancer
Mace Master 1 --- +50% Attack with Maces Soldier, Barbarian, Cleric, Berserker, Geomancer
  2 20 +100% Attack with Maces Soldier, Barbarian, Cleric, Berserker, Geomancer
  3 60 +150% Attack with Maces Soldier, Barbarian, Cleric, Berserker, Geomancer
Spear Master 1 --- +50% Attack with Spears Barbarian, Knight, Cleric, Samurai
  2 20 +100% Attack with Spears Barbarian, Knight, Cleric, Samurai
  3 60 +150% Attack with Spears Barbarian, Knight, Cleric, Samurai
Archery Master 1 --- +50% Attack with Bows Ranger, Thief, Druid, Ninja, Samurai, Dancer
  2 20 +100% Attack with Bows Ranger, Thief, Druid, Ninja, Samurai, Dancer
  3 60 +150% Attack with Bows Ranger, Thief, Druid, Ninja, Samurai, Dancer
Staff Master 1 --- +50% Attack with Staffs Mage, Druid, Sorcerer, Spellblade, Geomancer
  2 20 +100% Attack with Staffs Mage, Druid, Sorcerer, Spellblade, Geomancer
  3 60 +150% Attack with Staffs Mage, Druid, Sorcerer, Spellblade, Geomancer
Crossbow Ace 1 --- +50% Attack with Crossbows Ranger, Thief, Musketeer, Mage, Dancer
  2 20 +100% Attack with Crossbows Ranger, Thief, Musketeer, Mage, Dancer
  3 60 +150% Attack with Crossbows Ranger, Thief, Musketeer, Mage, Dancer
Gun Master 1 --- +50% Attack with Guns Ranger, Musketeer, Wanderer, Berserker
  2 20 +100% Attack with Guns Ranger, Musketeer, Wanderer, Berserker
  3 60 +150% Attack with Guns Ranger, Musketeer, Wanderer, Berserker
Wand Master 1 --- +50% Attack with Wands Mage, Cleric, Druid, Sorcerer, Geomancer, Dancer
  2 20 +100% Attack with Wands Mage, Cleric, Druid, Sorcerer, Geomancer, Dancer
  3 60 +150% Attack with Wands Mage, Cleric, Druid, Sorcerer, Geomancer, Dancer
Shield King 1 --- +100% Defense with Shields Soldier, Knight, Cleric, Spellblade, Berserker
  2 20 +150% Defense with Shields Soldier, Knight, Cleric, Spellblade, Berserker
  3 50 +200% Defense with Shields Soldier, Knight, Cleric, Spellblade, Berserker

Hero Skills -- Rare

Skill Name Lv UP Skill Effect Classes that Learn Skill
Power Attack 1 --- +50% Attack
+5% Critical Chance
Fighter Class, Spellblade
  2 30 +75% Attack
+7% Critical Chance
Fighter Class, Spellblade
  3 65 +100% Attack
+10% Critical Chance
Fighter Class, Spellblade
Sunder 1 --- +50% Attack
+25% Critical Damage
Fighter Class, Spellblade
  2 25 +60% Attack
+50% Critical Damage
Fighter Class, Spellblade
  3 80 +70% Attack
+75% Critical Damage
Fighter Class, Spellblade
Caltrops 1 --- +50% Attack
+5% Evasion
Fighter Class, Rogue Class, Spellblade
  2 35 +70% Attack
+7% Evasion
Fighter Class, Rogue Class, Spellblade
  3 60 +90% Attack
+8% Evasion
Fighter Class, Rogue Class, Spellblade
Throwing Knife 1 --- +45% Attack
+5% Evasion
Fighter Class, Rogue Class, Spellblade
  2 30 +60% Attack
+7% Evasion
Fighter Class, Rogue Class, Spellblade
  3 60 +80% Attack
+10% Evasion
Fighter Class, Rogue Class, Spellblade
Flame Sword 1 --- +60% Attack
+10% Defense
Fighter Class, Spellcaster Class
  2 30 +80% Attack
+20% Defense
Fighter Class, Spellcaster Class
  3 55 +100% Attack
+30% Defense
Fighter Class, Spellcaster Class
Shining Blade 1 --- +45% Attack
+15% Defense
Fighter Class, Spellcaster Class
  2 30 +70% Attack
+20% Defense
Fighter Class, Spellcaster Class
  3 60 +90% Attack
+30% Defense
Fighter Class, Spellcaster Class
Thick Skin 1 --- +60% Defense Fighter Class, Spellblade
  2 30 +80% Defense Fighter Class, Spellblade
  3 70 +100% Defense and +10% HP Fighter Class, Spellblade
Finesse 1 --- +50% Attack
+5% Critical Chance
Rogue Class, Spellblade
  2 35 +75% Attack
+7% Critical Chance
Rogue Class, Spellblade
  3 60 +100% Attack
+10% Critical Chance
Rogue Class, Spellblade
Hamstring 1 --- +45% Attack
+4% Critical Chance
Rogue Class, Spellblade
  2 30 +60% Attack
+7% Critical Chance
Rogue Class, Spellblade
  3 70 +75% Attack
+10% Critical Chance
Rogue Class, Spellblade
Curse 1 --- +60% Attack
+3% Evasion
Rogue Class, Spellcaster Class
  2 30 +80% Attack
+5% Evasion
Rogue Class, Spellcaster Class
  3 80 +120% Attack
+5% Evasion
Rogue Class, Spellcaster Class
Anti-Magic Net 1 --- +50% Attack
+5% Evasion
Rogue Class, Spellcaster Class
  2 25 +75% Attack
+7% Evasion
Rogue Class, Spellcaster Class
  3 60 +100% Attack
+10% Evasion
Rogue Class, Spellcaster Class
Deflect 1 --- +45% Defense
+5% Evasion
Rogue Class, Spellblade
  2 30 +60% Defense
+7% Evasion
Rogue Class, Spellblade
  3 60 +75% Defense
+10% Evasion
Rogue Class, Spellblade
Electric Arc 1 --- +80% Attack Spellcaster Class
  2 35 +110% Attack Spellcaster Class
  3 75 +140% Attack Spellcaster Class
Fireball 1 --- +75% Attack Spellcaster Class
  2 30 +100% Attack Spellcaster Class
  3 70 +130% Attack Sorcerer
Shadow Embrace 1 --- +80% Attack
+5% Evasion
Sorcerer
  2 30 +100% Attack
+10% Evasion
Sorcerer
  3 70 +120% Attack
+10% Evasion
Sorcerer
Dragon's Breath 1 --- +100% Attack Sorcerer
  2 30 +130% Attack Sorcerer
  3 65 +150% Attack Sorcerer
Decay 1 --- +80% Attack
+25% Critical Damage
Sorcerer
  2 30 +100% Attack
+30% Critical Damage
Sorcerer
  3 55 +125% Attack
+40% Critical Damage
Sorcerer
Summon Demon 1 --- +65% Attack
+20 HP
Sorcerer
  2 40 +90% Attack
+30HP
Sorcerer
  3 60 +130% Attack
+40HP
Sorcerer
Magic Wall 1 --- +50% Attack
+50% Defense
Spellcaster Class
  2 25 +60% Attack
+60% Defense
Spellcaster Class
  3 45 +70% Attack
+70% Defense
Spellcaster Class
Rapid Recovery 1 --- +10% HP
-15% Rest Time
All Classes
  2 40 +15% HP
-20% Rest Time
All Classes
  3 75 +20% HP
-25% Rest Time
All Classes
Toughness 1 --- +20% HP
-5% Rest Time
All Classes
  2 40 +30% HP
-10% Rest Time
All Classes
  3 80 +40% HP
-15% Rest Time
All Classes
Juggernaut 1 --- +40% Defense
+15% HP
All Classes
  2 40 +50% Defense
+20% HP
All Classes
  3 65 +60% Defense
+25% HP
All Classes
Additional Training 1 --- +30% Defense
+10% Evasion
All Classes
  2 40 +40% Defense
+12% Evasion
All Classes
  3 80 +50% Defense
+15% Evasion
All Classes
Feint 1 --- +10% Evasion
+5% Critical Chance
All Classes
  2 50 +12% Evasion
+10% Critical Chance
All Classes
  3 85 +15% Evasion
+15% Critical Chance
All Classes
Natural Instinct 1 --- +20% Critical Chance All Classes
  2 35 +25% Critical Chance All Classes
  3 75 +30% Critical Chance All Classes
Lethal Critical Hit 1 --- +100% Critical Damage All Classes
  2 35 +150% Critical Damage All Classes
  3 70 +200% Critical Damage All Classes
Heavy Blow 1 --- +10% Critical Chance
+50% Critical Damage
All Classes
  2 40 +12% Critical Chance
+75% Critical Damage
All Classes
  3 70 +15% Critical Chance
+100% Critical Damage
All Classes

Hero Skills -- Epic

Skill Name Lv UP Skill Effect Classes that Learn Skill
Flurry 1 --- +70% Attack
+30HP
Fighter Class, Spellblade
  2 80 +100% Attack
+50HP
Fighter Class, Spellblade
Whirlwind Attack 1 --- +80% Attack
+5% Critical Chance
Fighter Class, Rogue Class, Spellblade
  2 85 +100% Attack
+5% Critical Chance
Fighter Class, Rogue Class, Spellblade
Perfect Form 1 --- +75% Attack
+25% Defense
Fighter Class, Spellcaster Class
  2 90 +100% Attack
+30% Defense
Fighter Class, Spellcaster Class
Additional Armor 1 --- +80% Defense Fighter Class, Spellblade
  2 85 +100% Defense
+10% HP
Fighter Class, Spellblade
Assassinate 1 --- +60% Attack
+50% Critical Damage
Rogue Class, Spellblade
  2 85 +80% Attack
+60% Critical Damage
Rogue Class, Spellblade
Blade Dance 1 --- +60% Attack
+8% Evasion

Rogue Class, Spellcaster Class

  2 50 +80% Attack
+10% Evasion
Rogue Class, Spellcaster Class
Cloak and Dagger 1 --- +60% Defense
+3% Evasion
Rogue Class, Spellblade
  2 70 +80% Defense
+5% Evasion
Rogue Class, Spellblade
Double Cast 1 --- +100% Attack Spellcaster Class
  2 80 +140% Attack Spellcaster Class
Petrify 1 --- +100% Attack
+20% Defense
Sorcerer
  2 65 +130% Attack
+30% Defense
Sorcerer
Poison Mist 1 --- +125% Attack Sorcerer
  2 70 +160% Attack Sorcerer
Mana Shield 1 --- +70% Attack
+70% Defense
Spellcaster Class
  2 65 +80% Attack
+80% Defense
Spellcaster Class
Extended Warranty 1 --- +30% All Gear stats
-40% Gear Break Chance
All Classes
  2 60 +40% All Gear stats
-45% Gear Break Chance
All Classes
Prodigy 1 --- +50% XP All Classes
  2 55 +75% XP All Classes
  3 85 +100% XP All Classes
Survivor 1 --- +20% HP
-25% Rest Time
All Classes
  2 60 +30% HP
-30% Rest Time
All Classes
Robust 1 --- +40% HP
+30 HP
All Classes
  2 70 +50% HP
+50 HP
All Classes
Phantom Step 1 --- +20% Evasion All Classes
  2 80 +25% Evasion All Classes
Death Dealer 1 --- +200% Critical Damage All Classes
  2 75 +250% Critical Damage All Classes
Warmaster 1 --- +200% Attack with Swords, Axes, Daggers, Maces, and Spears Soldier, Barbarian, Knight, Thief, Musketeer, Wanderer, Spellblade, Ninja, Samurai, Berserker
  2 70 +10%HP
+200% Attack with Swords, Axes, Daggers, Maces, and Spears
Soldier, Barbarian, Knight, Thief, Musketeer, Wanderer, Spellblade, Ninja, Samurai, Berserker
Sniper 1 --- +200% Attack with Bows, Crossbows, and Guns Thief, Musketeer, Wanderer, Ranger, Spellblade, Dancer
  2 70 +200% Attack with Bows, Crossbows, and Guns
+5% Evasion
Thief, Musketeer, Wanderer, Ranger, Spellblade, Dancer
Archmage 1 --- +200% Attack with Staffs and Wands Spellcaster Class
  2 70 +15% Attack
+200% Attack with Staffs and Wands
Spellcaster Class

Hero Unique Skills

Hero Unique Skills are skills that a hero possesses from the start.
Similar to other hero skills, their level increases by raising their Element value.
Skill Name Lv UP Skill Effect Classes that Learn Skill
Combat Training 1 --- Learn skills faster than other classes Soldier
Combat Expert 2 20 Learn skills faster than other classes
+10% Defense
Soldier
Combat Instructor 3 40 Learn skills faster than other classes
+25% Defense
Soldier
Lion's Roar 1 --- +30 Threat Rating Barbarian
  2 15 +10% HP
+40 Threat Rating
Barbarian
  3 60 +25% HP
+50 Threat Rating
Barbarian
Living Fortress 1 --- +40% Defense (Heavy Armor, Helmet, Gauntlets, Heavy Boots) Knight
  2 20 +40% Defense (Heavy Armor, Helmet, Gauntlets, Heavy Boots, Shield) Knight
  3 70 +60% Defense (Heavy Armor, Helmet, Gauntlets, Heavy Boots, Shield) Knight
Self-Sufficiency 1 --- -20% Rest Time Ranger
  2 25 +5% Evasion
-25% Rest Time
Ranger
  3 80 +10% Evasion
-30% Rest Time
Ranger
Iaido 1 --- Samurai's first attack is always a Critical Hit Samurai
  2 30 Samurai's first attack is always a Critical Hit
+100% Critical Damage
Samurai
  3 90 Samurai's first attack is always a Critical Hit
+200% Critical Damage
Samurai
Berserker's Rage 1 --- +20% Attack, +10% Evasion (when HP is below 75%)
Effect doubles below 50% HP
Effect triples below 25% HP
Berserker
  2 40 +30% Attack, +10% Evasion (when HP is below 75%)
Effect doubles below 50% HP
Effect triples below 25% HP
Berserker
  3 90 +40% Attack, +10% Evasion (when HP is below 75%)
Effect doubles below 50% HP
Effect triples below 25% HP
Berserker
Rogue 1 --- +25% Attack with Daggers Thief
  2 10 +10HP
+50% Attack with Daggers
Thief
  3 40 +30HP
+100% Attack with Daggers
Thief
Vital Points 1 --- +50% Ring stats
+100% Critical Damage
Monk
  2 15 +75% Ring stats
+150% Critical Damage
Monk
  3 60 +200% Ring stats
+100% Critical Damage
Monk
Bullseye 1 --- +10% Critical Chance Musketeer
  2 20 +15% Critical Chance Musketeer
  3 70 +15% Critical Chance
+100% Critical Damage
Musketeer
Dodge 1 --- +10% Evasion Wanderer
  2 25 +15% Evasion Wanderer
  3 80 +20% Evasion Wanderer
Shadow Assassin 1 --- +20% Evasion
+20% Critical Chance (until damage is taken)
Ninja
  2 30 +20% Evasion
+30% Critical Chance (until damage is taken)
Ninja
  3 90 +20% Evasion
+40% Critical Chance (until damage is taken)
Ninja
Vicious Counterattack 1 --- Critical Hit after evading an attack Dancer
  2 40 Critical Hit after evading an attack Dancer
  3 90 Critical Hit after evading an attack
+5% Evasion
+50% Critical Damage
Dancer
Arcane Master 1 --- +20% Attack Mage
  2 10 +30% Attack Mage
  3 40 +50% Attack Mage
Chosen by the Goddess 1 --- +100% chance to be targeted by enemies Cleric
The Chosen 2 15 +5 HP per turn
+100% chance to be targeted by enemies
Cleric
  3 60 +10 HP per turn
+100% chance to be targeted by enemies
Cleric
Primal Magic 1 --- +50% Herb Potion effectiveness Druid
  2 20 +60% Herb Potion effectiveness Druid
  3 70 +80% Herb Potion effectiveness Druid
Pact with Darkness 1 --- Learn powerful special skills Sorcerer
  2 25 Learn powerful special skills Sorcerer
  3 80 Learn powerful special skills Sorcerer
Jack of All Trades 1 --- +20% All Gear stats Spellblade
  2 30 +25% All Gear stats Spellblade
  3 90 +30% All Gear stats Spellblade
Geomancy 1 --- +1% Attack per Elemental Point Geomancer
  2 40 +20% Attack
+1% Attack per Elemental Point
Geomancer


3 90 +40% Attack
+1% Attack per Elemental Point
Geomancer

Enchantments

You can gain effects by enchanting items with Spirits.
Spirit Name Skill Effect
Goat Spirit +5% Defense
Wolf Spirit +5% Attack
Bull Spirit +3% HP
Eagle Spirit +2% Critical Chance
Viper Spirit +15% Critical Damage
Cat Spirit +2% Evasion
Rhino Spirit +5 Threat Rating
Owl Spirit +5% XP
Armadillo Spirit +15% chance to survive lethal damage
Lizard Spirit +3 HP per turn
Horse Spirit -20% Break Chance
Hippo Spirit -1% Rest Time
Walrus Spirit +5% HP and -30% Break Chance
Lion Spirit +5% Attack and +1% Evasion
Bear Spirit +5% Attack and +15 HP
Mammoth Spirit +10% Defense and +10 Threat Rating
Dinosaur Spirit +25% Attack in first round.
Shark Spirit +20% Attack when enemy HP is below 50%.
[ショップタイタン]ヒーロー一覧〜おすすめヒーロー [ショップタイタン]初心者のための基礎とコツ
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