AC6 NG+ Exclusive Missions and All Ending Branching Conditions
ARMORED CORE VI does not have a "season" system, but the latest regulation is "App Ver. 60 / Regulation Ver. 1.09." This article is based on current information.
The battle for Rubicon doesn't end with a single playthrough. Independent Mercenary 621, a new story awaits beyond the decisions you've made. This article thoroughly explains the additional content unlocked from New Game Plus (NG+) onwards in "ARMORED CORE VI FIRES OF RUBICON," how to reach the third ending "Alea Iacta Est," and powerful Assembly to overcome high-difficulty missions. Are you ready to witness all the conclusions?
NG+ Exclusive Mission Overview
| Mission Name | Recommended AP (Armor Points) | Recommended Assembly | Main Reward | Notes |
|---|---|---|---|---|
| Multi-Dam Defense [ALT] | 9,000+ | High-Mobility Medium Bipedal or Heavy Tank | 190,000 COAM | Co-op mission with Balam forces. Maintaining the durability of the defense target is crucial. |
| Prevent New AC Capture | 10,000+ | Close-Range High-Firepower Tank | 280,000 COAM | Rematch with G5 Iguazu. Combat takes place in a confined area. |
| Prisoner Rescue | 9,500+ | High-Flight-Capability Tetrapod | 330,000 COAM | Due to numerous enemy reinforcements, quick objective completion is required. |
Changes and Additions from New Game Plus (NG+)
After clearing the first playthrough and loading the clear data to restart the game, "NEW GAME+" will begin. While the basic mission flow remains the same as the first playthrough, several brand-new missions are added, allowing you to re-experience events that were happening behind the scenes of the story. This deepens the portrayal of each faction's motives and character backgrounds, greatly enhancing the overall narrative's resolution. Furthermore, some existing missions transform into "ALT MISSION" with altered content, awaiting players with different enemies and scenarios. For example, "Destroy the Multi-Dam" in Chapter 1 becomes "Multi-Dam Defense" in the second playthrough, completely changing its objective. Additionally, an "ANALYSIS" category, replicating combat data of Armored Core (AC) collected by ALLMIND, is added to the Arena, allowing players to enjoy simulated battles against new formidable foes.
Detailed Explanation of All Ending Branching Conditions
This game features three endings: "Fires of Raven," "Liberator of Rubicon," and "Alea Iacta Est." The primary goal of repeat playthroughs will undoubtedly be to witness all of these endings. Here, we will explain the conditions for reaching each ending.
Endings A/B: "Fires of Raven" and "Liberator of Rubicon"
These two endings are achievable from the first playthrough. In repeat playthroughs, the basic approach is to aim for the ending you did not see in the first playthrough. The decisive branching point occurs with a choice mission at the end of Chapter 5.
- Select "Intercept the Corporate Forces" → Leads to the "Liberator of Rubicon" ending route
- Select "Eliminate 'Cinder' Carla" → Leads to the "Fires of Raven" ending route
In New Game Plus (NG+), you can reach the unobtained ending by choosing the opposite option from your first playthrough. While minor developments may change depending on choice missions along the way, the final ending branch is determined by these two options.
Ending C: "Alea Iacta Est"
The third ending, "Alea Iacta Est," is a route that can be considered the true ending of this game, unlocked only from the third playthrough (NG++) onwards after clearing the previous two endings at least once each. To enter this route, you must complete specific choice missions added in NG++.
The first trigger for this is the choice mission "Escort the Weaponized Mining Ship," presented in Chapter 1 instead of "Attack the Multi-Dam." Selecting and clearing this mission is the first step towards the "Alea Iacta Est" route. Subsequently, by choosing other NG++ exclusive missions requested by ALLMIND, such as "Stop the Coral Transport" in Chapter 3 and "Eliminate V.III" in Chapter 4, the story will converge towards an unseen conclusion.
NG+ Exclusive Mission Guide: Multi-Dam Defense
Here, we will explain the strategy for the ALT MISSION "Multi-Dam Defense," which many players will likely experience first in their second playthrough.
Mission Overview and Recommended Assembly
Conversely to the first playthrough, the objective is to eliminate the Planet Survey Corps' forces attacking the Gallia Multi-Dam and defend the dam. While Balam's G4 Volta and G5 Iguazu will fight alongside you as allies, relying too heavily on them will deplete the defense target's durability, so players must actively defeat enemies themselves.
Enemies appear from all directions, so a highly mobile medium bipedal Assembly that can move quickly across a wide area, or a tetrapod with excellent aerial performance, is recommended. Effective weaponry includes high-rate-of-fire assault rifles or gatling guns capable of engaging multiple enemies simultaneously, and plasma rifles capable of area attacks.
Strategy Steps
- After the mission starts, first swiftly eliminate the enemy forces appearing at the front's First Dam. While your allies will engage, prioritize reducing enemy numbers.
- Once the first wave is cleared, enemy reinforcements will appear at the Second and Third Dams. Check your radar for their positions and rush to the area where the defense target is most under attack.
- From the mid-point onwards, highly mobile LC units and heavy MTs will appear. These have high attack power and will significantly deplete the dam's durability if left unchecked, so prioritize targeting them. Enemies equipped with sniper cannons are particularly troublesome, so quickly approach, stagger them, and destroy them immediately.
- In the final wave, special Armored Core (AC) units from the Planet Survey Corps will appear. They deploy powerful pulse shields, so quickly strip their shields with pulse guns or high-impact weaponry, then deal damage.
S Rank Evaluation Points and Log Acquisition
- S Rank Evaluation Conditions: Clear time and the remaining durability of the defense target significantly influence the evaluation. The key is not to minimize damage taken, but rather how quickly you can eliminate enemies and minimize damage to the dam. Aim for a target time within 5 minutes and over 80% remaining durability.
- Combat Log: No enemies carrying Combat Logs appear in this mission.
Ironclad Assembly Recommended for Repeat Playthroughs
When tackling high-difficulty missions and Arena ANALYSIS from NG+ onwards, an Assembly that emphasizes "high firepower and high impact force" remains powerful. In particular, the strategy of quickly causing enemies to stagger and dealing massive damage is effective against many formidable foes.
Dual Shotgun Tank (Dual Zim Tank)
This configuration continues to dominate with its high burst damage even after updates and adjustments.
- R-ARM UNIT: SG-027 ZIMMERMAN
- L-ARM UNIT: SG-027 ZIMMERMAN
- R-BACK UNIT: VE-60SNA (Stagger Needle Launcher)
- L-BACK UNIT: SONGBIRDS (Grenade Cannon)
- HEAD: HD-033M VERRILL
- CORE: DF-BD-08 TIAN-QIANG
- ARMS: AR-012 MELANDER C3
- LEGS: LG-022T BORNEMISSZA (Tank)
- BOOSTER: None
- FCS: FCS-G2/P05
- GENERATOR: VP-20D
This Assembly aims to maximize the use of powerful weaponry by leveraging the overwhelming AP (Armor Points), defensive performance, and Load / Carrying Capacity provided by tank legs. By alternately firing the dual shotguns "SG-027 ZIMMERMAN" to build up impact, then unleashing both shoulder-mounted "VE-60SNA" and "SONGBIRDS" onto a staggered enemy, most bosses can be instantly dissolved. Even with the latest Regulation Ver. 1.09, this tactic remains effective and will be a strong ally for repeat playthroughs.
Summary
New Game Plus (NG+) in ARMORED CORE VI is not merely an increase in difficulty, but a new stage for delving into the deeper layers of the story. The added missions and ALT MISSIONS reveal aspects of characters and factional conflicts unseen in the first playthrough, guiding players to the truth of Rubicon. And after witnessing the two endings, the third playthrough (NG++) awaits, unlocking the "Alea Iacta Est" route, the culmination of all narratives.
Refer to the Assembly and strategy information introduced in this article to conquer all missions and witness the three conclusions with your own eyes. Augmented Human C4-621, your battle has only just begun.







